The offical blog of the MechHead podcast

Your source for Battletech!

MechHead Podcast Social Network

Posted by wars128 on March 2, 2008

Thanks to the website ning, there is now a MechHead Podcast/ BattleTech social network!
You can find it at here
And to join, go here
Come join me in this little experiment, won’t you?
Sam

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First Real mech battle!

Posted by wars128 on March 2, 2008

Played my first real mech battle( I. e. on a real board, human opponent,heat, IS etc.). We each had a custom 70 tonner. My friends was suspiciously like an Archer K,4/6 with 2 large lasers and two LRM 10s. (He had asked me for suggestions, and thats what i came up with). Mine went 4/6/4, had a PPC, LRM 5, and 3 medium lasers with an insane number of heatsinks(21 total), and a lot of armor. I didn’t realize until after the game that I nearly made a Grasshopper. The game was only 4 or so rounds, and we each only hit each other once. He won the initiative most of the time, but in the end, it was me who got lucky. I roll for the PPC. 12. Headshot. I roll for the critical. Cockpit. I wished it would have gone on longer, so that he could see how much damage mechs can take, but oh well. Then I went on to play warhammer 40K(His preferred war board game of choice), but he is interested in forming a mercenary unit, so I guess that means he wants to play again. We might play later this week, and I’m planning on introducing him to Vehicles next.
Ill have a more in-depth report of the next battle I do.
Sam

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Spring Break!

Posted by wars128 on February 22, 2008

Life has been hard for me these past couple of weeks. I underestimated some things, and was shocked to find two nearly failing test grades staring me in the face. So, I am beginning to right the ship. That should mean i’ll actually be able to get around to putting another show out and getting back to the blog. My spring break is in 1 week after today! Since I won’t be going out of town, expect a new show then at the latest.
Sam

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TRO3075!

Posted by wars128 on February 16, 2008

Quote”TECHNICAL READOUT: 3075
Catalyst Game Labs is pleased to announce the second-quarter 2008 publication of the first all-new technical readout in six years, Technical Readout: 3075. Fully embracing the current universe-shaking Jihad storyline, Technical Readout: 3075 includes all the latest BattleMechs, vehicles, and battle armor appearing on the battlefields of the Classic BattleTech universe. Also included is a section detailing many of the numerous battlefield units previously mentioned in the fictional context of the Classic BattleTech universe but never before presented in a technical readout.”

Link

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This just made my day….

Posted by wars128 on February 13, 2008

I was actually having a good day, and I just got an email that made it even better! You’ll hear it in a few shows. Sorry to be so mysterious about it, but I don’t want to spoil it I think its that good!
Sam

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Mech Monday Part 2

Posted by wars128 on February 11, 2008

Now it s time to see if the Atlas can make a come back against the Dire Wolf Prime!
The computer controlled Atlas starts in the north, while the Human controlled Dire Wolf starts in the south.
Round 1: both move forward, the Atlas hiding behind a hill.
Round 2:The Atlas stays still.
Round 3:The Atlas runs out into the open! Not much damage is done on either side
Round 4: Atlas tries to flank the Dire Wolf. Dire Wolf gets a little bit of damage in.
Round 5:Atlas continues flanking. The Dire Wolf scores a lucky engine hit, while the Atlas misses with all of its weapons. The Atlas is running very hot.
Round 6; Atlas moves into heavy woods, Dire Wolf into light woods. Atlas takes minor damage and woods set on fire.
Round 7: Atlas stays in place, so does Dire Wolf. both mechs miss with most of their weapons, but a medium laser and an SRM hit the Dire Wolfs head, but no black out.
Round 8: Atlas stays where it is, Dire Wolf closes. Dire Wolf only hits with one weapon, while atlas did not fire.
Round 9:Same movement as last round. Dire Wolf misses with everything, 16 LRMs hit it.
Round 10: Dire Wolf finds heavy woods, Atlas stays still. Atlas hit for 20 damage, including a large laser to the head.
Round 11: Both stay in their wooded areas. Atlas again hit for 20+ damage.
Round 12:Both stay again. Atlas hit with an ER Large.
Round 13:Dire Wolf Closes. Atlas’s AC 20 is critted.
Round 14: Dire Wolf closes more,Atlas hides behind woods.
Round 15:2 hexes separate the mechs. Dire Wolf hit for 20+ damage.
Round 16:1 hexes apart. Dire Wold loses an UAC5 and an ER Large Laser, but Atlas loses RT.
Round 17. Smoke hides the Atlas.
Round 18:Atlas takes 41 damage from weapons.
19: Atlas hides.
20:Dire wolf fires everything it has…first shot hits the head.
Dire Wolf wins with 1112BV remaining!
Sam

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Web Site of the Week

Posted by wars128 on February 10, 2008

Classic BattleTech-Re-Reading cover to cover, Decision to Endgame

This great blog by ClassicBattleTech.com Forum Mod Welshman is doing a daunting task: Reread every Classic BattleTech book and blog about them. So far he’s still on the very first book, but this is a very neat idea with great analysis. This blog can hope to reignite interest in novels that you never bought. This should be good!
Sam

Posted in Battletech, Site of the week | 3 Comments »

Best Mechs of TRO 3050

Posted by wars128 on February 9, 2008

TRO 3050 is dubiously known as giving us some of the worst mech designs out there, and in bulk. There are some diamonds among all the awful designs. Here are my picks for the best designs from TRO 3050(Note: 3050U designs not counted, as well as clan designs, since I have much less experience with them.)
Light Mechs
COM-5S Commando: A solid upgrade, more survivability due to slightly better armor and CASE. Not awe inspiring, but not a mistake either.

RVN-3L Raven: The first truly usable Raven. An electronics marvel.

WLF-2 Wolfhound: Double heat sinks and an ER Large laser upgrades proves simple upgrades are best.

Medium Mechs
CLNT-2-3U Clint: Finally gives the Clint the punch is deserves.

VND-3L Vindicator: More proof that “simpler is better” upgrades are better.

Heavy Mechs

ARC-4M Archer: The best mech in the book, hands down. A perfect upgrade.

CPLT-C3: The first mech to mount Arrow IV, and the standard for any new Arrow IV based designs to look up to.

Assault Mechs

BNC-5S Banshee: The Banshee becomes a beast.

MAL-1R Mauler: One of my favorite Kurita mechs to use.

Those are my favorites, what are yours? Leave which mechs you like the best from TRO 3050 in the comments.

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It came from the Forums! Again!

Posted by wars128 on February 7, 2008

Posted by ELSni in “The Crazy Shot Files. Keep ’em coming.” Thread:
Weapons fire for LRM Carrier (3055) ID:25 (Sni)
LRM 20 at Atlas AS7-C ID:4 (xxx); needs 11, rolls 9 : misses.
LRM 20 at Atlas AS7-C ID:4 (xxx); needs 11, rolls 3 : misses.
LRM
20 at Atlas AS7-C ID:4 (xxx); needs 11, rolls 12 : AMS engages.6
missile(s) hit (using Partial cover table) (ECM prevents bonus).
Atlas AS7-C ID:4 (xxx) ID:4 suffers no damage.(LL behind cover)
Atlas AS7-C ID:4 (xxx) takes 1 damage to CT (critical). 38 Armor remaining.
Critical hit on CT. Roll is 10; 2 locations.
<<<CRITICAL HIT>>> on Engine.
<<<CRITICAL HIT>>> on Engine.
Atlas AS7-C ID:4 (xxx) has taken 2 engine hits this round.
Checking for engine explosion on 12, roll is 12.
***The safety systems on the engine fail catastrophically resulting in a cascading engine failure!

*** Atlas AS7-C ID:4 (xxx) DESTROYED by engine explosion! ***
Archer ARC-7L ID:5 (xxx) is hit for 7 damage!
Archer ARC-7L ID:5 (xxx) takes 5 damage to CT. 24 Armor remaining.
Archer ARC-7L ID:5 (xxx) takes 2 damage to LL. 26 Armor remaining.

That
Atlas got shot at by a company of my units, which all missed. Only the
Carrier scored 1 point of damage on the undamaged titan and apparently
killed it Wink

That is just beyond belief. I wish I could get that lucky in Mega Mek!
Note: This was not my post from the forums.

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It Came From the Forums!

Posted by wars128 on February 6, 2008

The Crazy Shot Files. Keep ’em coming.

This is a crazy thread about all these crazy happenings involving MegaMek. Highly entertaining! From high falls, to impossible shots, to multiple head shots, this thread has it all!

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