The offical blog of the MechHead podcast

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MOTW: Why quads aren’t liked very much

Posted by wars128 on August 20, 2007

Quads have their pluses, but also their minuses. i took me a try or two before I figured out how to use one. The flaws that a quad has can greatly undo you. Take, for instance, the lack of arms. That may not seem to be so bad, but having no arms means having no arm bracket weapons to fire. If you don’t win the initiative, it is harder for a person playing as a quad, because you have to watch your sides as well as your back. That, in my opinion is the most glaring problem with quads, but it is not one that is so bad that you shouldn’t use quads. As long as a quad has all four legs, it is very hard to get knocked over by, say, a +20 point hit. That can be very useful…
In conclusion, when you play with quads you have to think a little differently with them. If you have never used one before, try one. You may end up preferring it.
Sam

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One Response to “MOTW: Why quads aren’t liked very much”

  1. Wahoo said

    Thank you for sharing!

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